Run Baggie !
W A S D or Arrow keys to move - X, ENTER or SHIFT to interact.
-----------------------------------------------------------------------------------------------------------
In this quick little Game Boy game, you play as Baggie the Coin Bag.
You can move around in a 6x6 grid, but be careful about the cannons hidden in the barrels next to the grid which won't hesitate to shoot a cannonball toward the grid ! So watch where you're going and remember you only have three (3) chances before the Game Over...
Also, there is a countdown chrono when you start a game and when the game's over, your time spent alive will be converted into points for the final score. So the longer you stay alive, the more points you earn.
And last but not least, there is Coins appearing on the grid. Every Coin you get during your game will multiply your final score based on the amount of Coins you collected.
Credits :
creation tool - GB studio
pixel-art tool - Aseprite
complete execution - Reddrg
-----------------------------------------------------------------------------------------------------------
IMPORTANT NOTE : This game is a school project born from a gamejam during September 2026. The game is definitely NOT complete for the moment, there's still a lot of things to add/fix.
Also, Run Baggie ! is my very first game uploaded publicly on the internet. I know it's not perfect but keep in mind that I only had one (1) week to make it, using a tool I discovered and learned to use that same week, the whole thing for a graded school project. Which is why I would like you to be compassionate regarding my work.
If you have any idea or recommandations on what to add to the game, or if you wanna report any problem or bug you may have occurred, feel free to let me know in the comments below this page. If you also have any advice on how to optimise the game or anything else about GB Studio I would greatly appreciate it. However if you just want to be mean toward me, my work, or anything else just keep it to yourself. You can share your opinion about the game, whether it's positive or negative, as long as your feedback remains constructive.
Known issues :
- The last game's chrono won't reset to zero (0) at the start of a new game.
- Baggie can still move a little after her death.
- The Coin's actor original position in Game scene might appear in the middle of the grid (- still collectable tho, just odd).
- When the player is next to a Coin but facing it, and if they press the moving key toward the Coin only once, the Coin will be collected but the player will remain at the same position.
- The player can hold a key to keep moving, they're supposed to press a key every time they want to move.
Missing content :
- No point system (which include no chrono conversion into points, no score display on the Game Over menu, no high score memory)
- No accumulating collected Coins program (which implies no multiplication of the final score).
- No sound effects
- No music
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Reddrg |
| Tags | 2D, Game Boy, GBJam, No AI, Pixel Art, Short, Transgender |
| Content | No generative AI was used |


Leave a comment
Log in with itch.io to leave a comment.